3D Interactive Designer, Educator, and AI Innovator

Full Professor at RIT focused on Unreal Engine, XR, and AI for real-time storytelling and training. I connect design, technology, and strategy to build useful experiences.

Full Professor, RIT Gold Level Unreal Certified Instructor RIT AI Faculty Fellow Business & Entrepreneurship Oneida Indian Nation experience

Real-time design. Human-centered outcomes.

About

Teaching, building, and connecting across disciplines

Background spanning higher education, industry partnerships, and applied research. Projects blend Unreal Engine, XR, AI, and business strategy.

Academic leadership

Full Professor teaching 3D, interactive media, and visualization. Curriculum design, mentorship, and portfolio-driven outcomes.

Industry delivery

Gold Level Unreal Certified Instructor with production experience. Training, digital twins, and real-time experiences for clients and labs.

Cross-cultural experience

Five years collaborating with an Oneida Indian Nation company. Relationship-first work that respects context and drives outcomes.

Selected work

Short examples of teaching and production. See youTube link below for more

Unreal Engine

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XR Interaction — Rapid Prototyping

Talks and panels

AI in Visualization

Integrating AI with human-centered workflows. Case studies from RIT and industry.

Unreal for Education

Curriculum models, assessment, and scalable lab setups for real-time instruction.

XR Prototyping

Build usable experiences fast with motion graphics toolkits and interaction patterns.

Speaking & Consulting Inquiry

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Let’s collaborate

Advising, workshops, and collaborative projects welcome.