Academic leadership
Full Professor teaching 3D, interactive media, and visualization. Curriculum design, mentorship, and portfolio-driven outcomes.
Full Professor at RIT focused on Unreal Engine, XR, and AI for real-time storytelling and training. I connect design, technology, and strategy to build useful experiences.
Real-time design. Human-centered outcomes.
Background spanning higher education, industry partnerships, and applied research. Projects blend Unreal Engine, XR, AI, and business strategy.
Full Professor teaching 3D, interactive media, and visualization. Curriculum design, mentorship, and portfolio-driven outcomes.
Gold Level Unreal Certified Instructor with production experience. Training, digital twins, and real-time experiences for clients and labs.
Five years collaborating with an Oneida Indian Nation company. Relationship-first work that respects context and drives outcomes.
Selected roles and credentials.
Short examples of teaching and production. See youTube link below for more
Unreal Engine
XR Interaction — Rapid Prototyping
Integrating AI with human-centered workflows. Case studies from RIT and industry.
Curriculum models, assessment, and scalable lab setups for real-time instruction.
Build usable experiences fast with motion graphics toolkits and interaction patterns.
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Advising, workshops, and collaborative projects welcome.